Saturday, 27 April 2019

Kapal selam baharu Russia mampu musnahkan sebuah bandar.

Kapal selam baharu Russia mampu musnahkan sebuah bandar.

KAPAL selam ‘Belgorod’ dilancarkan dari kilang di Sevmash, barat laut Russia. - Foto The Times

Kapal selam baharu Russia mampu musnahkan sebuah bandar.


MOSCOW: Russia melancarkan kapal selam senjata nuklear terbesar yang dipantau sendiri oleh Presiden Valdimir Putin.Kapal selam itu dinamakan sebagai ‘Belgorod’, ia dilancarkan dari kilang di Sevmash, barat laut Russia, Selasa lalu sambil dipantau Putin menerusi persidangan video.Belgorod direka untuk membawa dron senjata nuklear ‘Poseidon’, ia adalah senjata ‘kiamat’ yang mampu memusnahkan seluruh bandar hanya dengan mencetuskan tsunami.Pengarah kilang kapal itu, Mikhail Budnichenko berkata, syarikatnya akan membina kapal selam terbabit dalam tempoh yang ditetapkan serta menjamin kualiti.
Kapal selam itu akan disiapkan secara terapung dan sumber pertahanan berkata, reaktor nuklear kapal selam itu akan diuji, lewat tahun ini dengan ujian di laut ditetap kan pada 2020 dengan penggunaannya disasarkan menjelang akhir tahun sama.Putin kali pertama menyebut mengenai dron kuasa nuklear itu dalam ucapan tahunan, tahun lalu, dengan berkata ia bakal menjadikan sistem pertahanan Amerika Syarikat (AS) tidak berguna.Dron itu dibina menyerupai bentuk peluru berpandu, namun lebih besar daripada senjata konvensional dengan panjang sehingga 24 meter. Ia perlu dibawa kapal selam yang direka khas.
Apabila dilancarkan, senjata itu boleh dikawal dari jauh untuk melepasi pertahanan dan tidak mempunyai had jarak kerana mempunyai enjin reaktor nuklear.Laporan mengenai kelajuannya pelbagai, ada yang menyatakan kelajuannya hanya 70 batu sejam dan sehingga 124 batu sejam, pastinya senjata itu sukar dihentikan.Senjata itu juga boleh bertindak sebagai kenderaan dalam air tanpa pemandu (UUV), ia mampu beroperasi berbatu-batu di bawah ombak untuk melakukan pemetaan dasar laut menggunakan sistem pengimejan sonar atau lebih dikenali sebagai pengimejan tepi.
UUV itu mungkin boleh digunakan untuk misi sabotaj kabel tenaga atau internet dasar laut, ketika konflik.Kapal selam gergasi itu mempunyai kapal selam mini sepanjang 54 meter di bawahnya. Kapal yang boleh memuatkan 25 kru itu boleh digunakan untuk penyelidikan, operasi menyelamat atau operasi khas tentera.Apa yang lebih musykil, komander kapal selam itu akan melaporkan terus kepada Presiden Putin berbanding komander tertinggi tentera laut, ia menjadikan Belgorod lebih kepada agensi risikan laut dalam berbanding kapal selam biasa. 

AS berniat jahat: Jong-un

AS berniat jahat: Jong-un


Presiden Russia, Vladimir Putin menghadiahkan sebilah pedang kepada pemimpin Korea Utara Kim Jong-un selepas ucapan mereka di kampus Universiti Persekutuan Far East di Pulau Russky di Vladivostok, Russia, semalam. - Foto EPA

AS berniat jahat: Jong-un




VLADIVOSTOK: Pemimpin Korea Utara, Kim Jong-un, menuduh Amerika Syarikat bertindak ‘dengan niat jahat’ pada perjumpaan terakhir mereka, lapor media di Pyongyang hari ini.Beliau berkata demikian pada pertemuan julung kali dengan Presiden Vladimir Putin.Kedua-dua pemimpin bertemu semalam di bandar raya Vladivostok di timur jauh Russia, bagi pertemuan pertama bertujuan menangani pengaruh AS ketika Jong-un bertelagah dengan Presiden Donald Trump berhubung senjata nuklear Pyongyang.Putin mahu menjadikan Moscow berperanan penting dalam ketegangan baru global, dan Jong-un bersetuju dengan idea itu, dalam rundingan yang digambarkan agensi berita KCNA sebagai ‘tanpa syarat dan mesra’.
Kedua-dua pemimpin saling menyambut sesama sendiri dengan mesra, berjabat tangan dan bertukar senyuman, pada awal pertemuan itu yang berlanjutan hampir lima jam.Putin, yang diketahui suka melewatkan pertemuan dengan tetamu antarabangsa, menunggu Jong-un ketika beliau melangkah keluar dari limosin yang membawanya.Ketika rundingan, Kim berkata ‘keadaan di semenanjung Korea dan wilayah itu kini tegang dan mencapai titik kritikal’, lapor KCNA.
Beliau memberi amaran bahawa keadaan itu ‘mungkin kembali ke asal apabila AS mengambil bertindak sehala dengan niat tidak baik pada pertemuan kedua Korea Utara dan AS, lapor agensi itu.“Keamanan dan keselamatan di semenanjung Korea bergantung sepenuhnya kepada tindakan AS seterusnya, dan Korea Utara akan menahan diri sendiri bagi setiap kemungkinan,” KCNA memetik Jong-un sebagai berkata.Pertemuan Jong-un dan Trump pada Februari lalu berakhir tanpa sebarang perjanjian mengenai senjata nuklear Korea Utara. — AFP

Saturday, 20 April 2019

Putrajaya U-Turn lagi: “Manifesto bukan kitab suci!” – PM

Parlimen, 16 Julai : Putrajaya melakukan U-turn lagi berhubung perlantikan speaker dewan rakyat semalam. Berdepan kritikan, Perdana menteri ke 4 dan ke 7, Tun Dr Mahathir berkata manifesto buku Pakatan Harapan bukanlah “kitab suci” yang wajib dipatuhi.
Dr Mahathir berkata demikian sebagai mengakui HARAPAN tidak dapat melantik speaker dari kalangan anggota parlimen seperti yang dinyatakan dalam manifesto.
“Tapi atas sebab tertentu, kita tidak dapat patuhi manifesto. Kita perlu ingat, manifesto bukan kitab suci, ia hanya panduan. Kadang-kadang kita boleh laksanakan sesuatu perkara, kadang-kadang tidak boleh, jadi kita perlu berfikiran praktikal” – Tun Dr Mahathir.
Screenshot_2018-07-16-19-06-22-92
Gambar dari Malaysiaworldnews
TTKM mendapati Janji 16 muka surat 55, dalam buku Harapan dengan jelas akan memastikan Speaker  dilantik dari kalangan ahli Dewan Rakyat, yang merujuk kepada ahli parlimen yang dipilih pada PRU 14.
“Speaker Dewan Rakyat dan Presiden Dewan Negara akan dipastikan dilantik dari kalangan ahli-ahli Dewan yang mempunyai integriti dan kredibiliti. Speaker Dewan Rakyat dan Presiden Dewan Negara mestilah berhenti daripada politik kepartian sebaik sahaja menerima jawatan tersebut. “ – Buku Pakatan Harapan.
mani
Janji no 16 : Muka surat 55 buku manifesto Pakatan Harapn
Persidangan Dewan Rakyat semalam menyaksikan bekas hakim Mahkamah Rayuan Datuk Mohamad Ariff Yusof mengangkat sumpah sebagai speaker baru, dimana beliau bukanlah ahli dewan rakyat.
Sejak memenangi pilihanraya pada 9 Mei lepas, kerajaan Pakatan Harapan telah melakukan beberapa U-turn, sehingga menjadi bahan jenaka di media sosial dengan jolokan Pakat-U-Turn Harapan


5 Free Game Development Software Tools to Make Your Own Games
  Pinterest 
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Do you have an idea for a game that’s been brewing in your mind for years? What if I told you that you could make that idea come to life, even if you have no game development experience? These days, anyone can make a video game with a bit of elbow grease and perseverance.
Of course, that doesn’t mean game development is easy. Not by a long shot. Even something as simplistic as Flappy Bird or Tetris can take a lot of time and effort to make it look and feel good. But thanks to free game development software tools, a game that might’ve required one year can now be made in six months or faster — sometimes without any code!
Note that this list is ordered by least complex to most complex. The simpler free game development tools are easier to pick up but have limitations. As you go down the list, you gain more flexibility at the cost of a greater learning curve.

1. Construct 2


No programming needed. Construct 2 is the best option if you’ve never written a line of code in your life. This game development tool is completely GUI-driven, meaning everything is drag-and-drop. Game logic and variables are implemented using the design features provided by the app itself. Unfortunately, coding is unavailable even if you want to write code.
Create once, publish everywhere. The beauty of Construct 2 is that it can export to dozens of different platforms and formats, and you don’t have to change a single thing in you game to accommodate these various options. Once your game is done, you can export to HTML5, Windows Store, Chrome Web Store, or Facebook. With a paid copy, you can also export to Android, iOS, Windows, Mac, Linux, and more.

Lots of documentation. Construct 2 has some of the best and most comprehensive documentation I’ve ever seen for a game development tool. In addition, there are hundreds of tutorials that will help you understand concepts from basic to advanced, and the forum community is extremely active if you ever need assistance.
Asset Store. Most programmers have no skills in art, music, or animations. But that’s fine with Construct 2 because you can always browse and purchase ready-made assets from the Scirra Store. Most asset packs are just a few dollars, but the professional-grade stuff can price at $30 or beyond. You can also buy sample games with source, which can be helpful for studying and learning new tips and tricks.
Pricing. The free version has all of the core features but is limited to 100 events, 4 object layers, 2 simultaneous special effects, access to only a small portion of the included sample assets, and no permission to sell your games. The Personal license is $130 and lifts all of these restrictions.
Download — Construct 2

2. Game Maker: Studio


Drag-and-drop OR code. Like Construct 2, GM:S allows you to create entire games using nothing more than its drag-and-drop interface for variables and game logic. But unlike Construct 2, GM:S grants more power through its GameMaker Language, which is a C-like scripting language with a lot of flexibility.
Create once, publish everywhere. Once your game is done, you can export to any number of platforms and formats without having to adjust your code. The free version only allows Windows export while the Professional version can export to other platforms (like Android, iOS, and HTML5) using modules that must be purchased separately.
Long history. GM:S has been around since 1999, and it’s still more active than most other free game development engines out there. New versions with feature updates are released at regular intervals, and there’s even a brand new version called Game Maker Studio 2 in the works, which is being rewritte from scratch with even more power in mind.

Friday, 19 April 2019

Di dalam perlembagaan negara Bahasa Melayu adalah bahasa rasmi tetapi tidak menolak penggunaan bahasa kaumlain dalam negara ini, sebagai rakyat Malaysia kita perlu mendaulatkan bahasa rasmi ini, bahasa Melayu perlu diperkasakan, sebenarnya hampir 80% kaum lain masih tidak fasih dalam penggunaan Bahasa Melayu yang betul kerana sering bercakap dalam bahasa ibunda mereka sendiri, sekiranya benar mereka menghormati bahasa Rasmi ini mereka akan berusaha memperbaiki percakapan seharian dalam bahasa Melayu, Rakyat Malaysia sebenarnya kuat mempertahankan kedaulatan Bahasa Malaysia berbanding politician yang mengambil kesempatan untuk sengaja menukar perkara2 yang rakyat sendiri tidak amanahkan untuk menjaganya.
LikeReply26h
Krishnan Rajagopal
Iakah saya tak setuju kerana ada bahasa yang lebih standard dari Bahasa Melayu kerana kebanyakkan perkataan adalah dipinjam dari bahasa lain.Sekira tak puas rujuklah kepada sejarah bahasa di dunia ini.Sekira tidak tahu fakta, jangan tembak sahaja,ok!!!!
LikeReply31m
En Naz
penulis berkhayal. namun kita perlu hati-hati apa yg ditulisnya
LikeReply3h
Mohd Imran
tu bukan khayalan...tu kenyataa

Tuesday, 19 June 2018


5 Free Game Development Software Tools to Make Your Own Games
  Pinterest 
Advertisement
Do you have an idea for a game that’s been brewing in your mind for years? What if I told you that you could make that idea come to life, even if you have no game development experience? These days, anyone can make a video game with a bit of elbow grease and perseverance.
Of course, that doesn’t mean game development is easy. Not by a long shot. Even something as simplistic as Flappy Bird or Tetris can take a lot of time and effort to make it look and feel good. But thanks to free game development software tools, a game that might’ve required one year can now be made in six months or faster — sometimes without any code!
Note that this list is ordered by least complex to most complex. The simpler free game development tools are easier to pick up but have limitations. As you go down the list, you gain more flexibility at the cost of a greater learning curve.

1. Construct 2


No programming needed. Construct 2 is the best option if you’ve never written a line of code in your life. This game development tool is completely GUI-driven, meaning everything is drag-and-drop. Game logic and variables are implemented using the design features provided by the app itself. Unfortunately, coding is unavailable even if you want to write code.
Create once, publish everywhere. The beauty of Construct 2 is that it can export to dozens of different platforms and formats, and you don’t have to change a single thing in you game to accommodate these various options. Once your game is done, you can export to HTML5, Windows Store, Chrome Web Store, or Facebook. With a paid copy, you can also export to Android, iOS, Windows, Mac, Linux, and more.

Lots of documentation. Construct 2 has some of the best and most comprehensive documentation I’ve ever seen for a game development tool. In addition, there are hundreds of tutorials that will help you understand concepts from basic to advanced, and the forum community is extremely active if you ever need assistance.
Asset Store. Most programmers have no skills in art, music, or animations. But that’s fine with Construct 2 because you can always browse and purchase ready-made assets from the Scirra Store. Most asset packs are just a few dollars, but the professional-grade stuff can price at $30 or beyond. You can also buy sample games with source, which can be helpful for studying and learning new tips and tricks.
Pricing. The free version has all of the core features but is limited to 100 events, 4 object layers, 2 simultaneous special effects, access to only a small portion of the included sample assets, and no permission to sell your games. The Personal license is $130 and lifts all of these restrictions.
Download — Construct 2

2. Game Maker: Studio


Drag-and-drop OR code. Like Construct 2, GM:S allows you to create entire games using nothing more than its drag-and-drop interface for variables and game logic. But unlike Construct 2, GM:S grants more power through its GameMaker Language, which is a C-like scripting language with a lot of flexibility.
Create once, publish everywhere. Once your game is done, you can export to any number of platforms and formats without having to adjust your code. The free version only allows Windows export while the Professional version can export to other platforms (like Android, iOS, and HTML5) using modules that must be purchased separately.
Long history. GM:S has been around since 1999, and it’s still more active than most other free game development engines out there. New versions with feature updates are released at regular intervals, and there’s even a brand new version called Game Maker Studio 2 in the works, which is being rewritte from scratch with even more power in mind.

Built-in advanced features. GM:S is great because it supports a lot of interesting quality-of-life features right out of the box, such as the ability to add in-app purchases to your game, real-time analytics on how users play your game, source control, multiplayer networking, and extensibility through third-party extensions. It also has built-in editors for images, animations, and shaders.
Pricing. The free version can be used indefinitely, but GM:S is a bit pricey otherwise. The Professional version costs $150 with export modules for Mac, Ubuntu, Android, iOS, and HTML costing $100, $100, $300, $300, and $200, respectively. Or you can get the Master version, which comes with ALL export modules for $800 (a savings of at least $350).
Download — Game Maker: Studio

3. Unity


Supports 2D and 3D. Unity started off as a 3D engine, but eventually added official 2D support in 2013. Although it’s perfectly capable of creating 2D games, you may run into the occasional bug or glitch because Unity’s 2D system is actually tacked onto its core 3D system. This also means that Unity adds a lot of unnecessary bloat to 2D games, which could affect performance.
Component-based design. Unity didn’t come up with component-entity design, but it had a huge hand in popularizing it. In short, everything in the game is an object and you can attach various components to each object, where each component controls some aspect of the object’s behavior and logic.
Widespread usage and documentation. To make the most of Unity, you’ll want to use C#. The good news is that Unity is so widely used — among hobbyists and industry veterans alike — that you’ll find thousands of tutorials all across the web to get you started. Unity itself also has an in-depth video series for newbies, and the provided documentation is excellent.
If you’re interested in the coding aspect, we recommend checking out our introduction to Unity.

Create once, publish everywhere. Unity has the widest export support of any game engine: Windows, Mac, Linux, Android, iOS, WebGL, Facebook, all kinds of VR systems like Oculus Rift and Steam VR, as well as several gaming consoles like PS4, XB1, Wii U, and Switch.
Asset store. Want a minimap system in your game? Or how about a commercial-grade networking solution? Maybe you need 3D models, HUD graphics, and environmental textures? Or even a dialog system for your action-adventure RPG? You can buy all of this and more on the Unity Asset Store, many of which are available for free.
Pricing. The free version has no engine restrictions and can be used royalty-free as long as your revenues stay under $100,000 per year. A Plus plan ($35 per month) unlocks some advanced editor features and increases the revenue limit to $200,000 per year. A Pro plan ($125 per month) grants access to the Unity source code and allows unlimited revenue.
Download — Unity

4. Godot Engine


Supports 2D and 3D. Like Unity, Godot supports the creation of both 2D and 3D games. Unlike Unity, however, Godot’s support is far better. The 2D aspect of the engine was carefully designed from the start, which means better performance, fewer bugs, and a cleaner overall workflow.
Scene-based design. Godot’s approach to game architecture is unique in that everything is divided into scenes — but not the kind of scene you’re thinking of. A scene is a collection of elements like sprites, sounds, and/or scripts. You can then combine multiple scenes into a bigger scene, and then those scenes into even bigger scenes. This hierarchical design approach makes it very easy to stay organized and modify individual elements whenever you want.
Custom scripting language. Godot uses a drag-and-drop system for maintaining scene elements, but each of those elements can be extended through the built-in scripting system, which uses a custom Python-like language called GDScript. It’s easy to learn and fun to use, so you should give it a try even if you have no coding experience.

Create once, publish everywhere. Godot can deploy to multiple platforms right out of the box, including Windows, Mac, Linux, Android, iOS, and HTML5. No extra purchases or licenses necessary, though some restrictions may apply (like needing to be on a Mac system to deploy a Mac binary).
Built-in advanced features. Godot iterates surprisingly quickly for a game engine. There is at least one major release every year, which explains how it has so many great features already: physics, post-processing, networking, all kinds of built-in editors, live debugging and hot reload, source control, and more.
Free and open source. Godot is the only tool on this list that’s actually free through and through. Because it’s licensed under the MIT License, you can use it however you want and sell the games you make without any restrictions. You can even download the engine’s source code and modify it to your heart’s desire if you so wish. (The engine is coded in C++.)
Download — Godot Engine

5. Unreal Engine 4


Developed by industry masters. Of all the tools on this list, UE4 is the most professional. It was created from scratch by the geniuses behind the Unreal franchise — people who know what’s needed in a top-shelf engine and what it takes to deliver next-generation features. Suffice it to say, they know exactly what they’re doing.
Cutting-edge engine features. One of UE4’s driving principles is allowing you to iterate and develop as quickly as you can, so you get features like live debugging, hot reloading, a streamlined asset pipeline, instant game previews, plus hundreds of included assets and systems like artificial intelligence, terrain, cinematic tools, post-processing effects, and more.
No code necessary. The unique selling point of UE4 is its Blueprint system, which lets you create game logic without touching any code. It’s advanced enough that you can create entire games, even complex ones, without ever opening a source editor. But if you want to code your own Blueprints, you can do that too.

The best tutorials on the planet. The UE4 YouTube Channel has over 800 videos that take you through every inch of the engine, and most of those videos are between 20 and 60 minutes long. That’s more content than you’d get from a semester-long course at university. If you need step-by-step guidance, UE4 has you covered.
Create once, publish everywhere. Starting to see a pattern here? All of the best engines allow seamless exporting to multiple platforms, and UE4 is no exception: Windows, Mac, Linux, Android, iOS, HTML5, PS4, XB1, and more.
Pricing. As a free user, you get access to the entire engine (including source code). Once you earn more than $3,000 in a quarter, you pay a 5% royalty on gross revenue beyond the threshold. You only start paying when your game succeeds. How awesome is that?
Download — Unreal Engine 4

Other Notable Free Game Development Software

There are a handful of other game development tools that didn’t quite make the cut for Top 5 but are still worth checking out, especially if the ones listed above are too complex or simply aren’t what you’re looking for.
Three that come to mind are Stencyl (very similar to Construct 2 in that it’s drag-and-drop only), GDevelop (also drag-and-drop but not quite matured yet), Defold (almost like a lightweight version of Unity except focusing on JavaScript rather than C#).
Which free game development software tool is most appealing to you? Are there any others that we missed? What kind of games are you itching to make? Share with us down in the comments!
Image Credit: Radachynskyi Serhii via Shutterstock.com
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